![]() ![]() ![]() If the player uses the spin attack past the goal post on the right side of the screen, then presses the down button in Labyrinth Zone Act 1 or 2, the screen will scroll down, as if Sonic has fallen off the screen. ![]() This behavior was also changed during Sonic the Hedgehog 2's development, with the behavior being altered after the Beta 4 build. This behavior was altered in the REV 01 version (only in Japan) in Sonic Jam if Spin Dash is enabled in the bonus unlockable version of Sonic the Hedgehog in Sonic Mega Collection (which was the default version in Sonic Mega Collection Plus), and in the 2013 mobile re-release (and by extension, Sonic Origins, but also only if the Spin Dash is enabled). For instance, if Sonic is hit by a Badnik, he can die if he touches spikes directly after. This glitch also applies to other attacks that lands Sonic into spikes. Even with a shield, Sonic will just bounce back and forth until he dies on the third hit. Sonic will bounce from one set to the next and die instantly. The most common case of this glitch occurs in Green Hill Zone, where two sets of spikes are next to each other. When Sonic is hurt, his temporary invincibility frames will not protect him from spikes. As the "Press Start Button" text is present correctly in the game's leaked prototype build, which lacks the "Sonic Team Presents" screen, the "Sonic Team Presents" screen appears to be a late addition to the boot-up sequence and the game's code was not updated to accommodate the change. The "Sonic Team Presents" screen uses the same chunk of memory as the "Press Start Button" text and as the memory is not cleared right, "Press Start Button" will not appear. It was soon discovered that the text does still exist in game, but is not shown due to a programming error. The text "Press Start Button" was supposed to show up in the final game, but does not. List of glitches Missing "Press Start Button" ![]()
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